I was born in 1986 in Ratisbone, a small town in the south of Germany. Drawing has been my thing since I was 3 years old. This passion led me to study Art of Transportation Design. Although I like cars, I knew from the very beginnig of my studies, that I would be a Concept Artist. Transportation Design in Pforzheim is one of Germany's most renowned design courses with excellent drawing classes and I wanted to make sure that I had a broad education. During this time I acquired my first experience of the Concept Art Business: the internship at Related Designs, who produce the "anno"-series. This was a lot of fun. In this time I helped them with their AAA title anno2070. I had the good fortune to do some Internships in the car industry as well: VW Advanced in Potsdam and BMW Interior (where I also did my Bachelor-Thesis). After I graduated I started working as a professional Concept Artist at Ubisoft Blue Byte Studio in Mainz. 2.5 years in total working for their last AAA title anno2205. Now I am looking for new challenges, offering my skills as Freelance Concept Artist.